Monday, June 1, 2009
The Concept Design
Sunday, May 17, 2009
Display at Virtual Tech.
Thursday, May 7, 2009
PingWu's Crazy Experimentation Plan
The Scenario
Avatars will explore an event using various martial arts techniques in preparation for a contest between them all.
Everyone - Go to Our DAI 627 land location for orientation.
Go into the SF State Fighting Gators Dojang to meet PingWu, sign in and pick up the Lindens needed for purchasing the DCS2 Combat Game bare system. If you want more you have to purchase on your own and get it yourself.
http://slurl.com/secondlife/Paradisiac/198/157/22
Go to The SR Systems location to pick up the items and training that you need.
When you arrive, go to the SR SystemsPick up three things:
1) Freebie Fighter (floating rotating box)
2) Respectful bow gesture (floating rotating box)
3) Transport to the arena upstairs and buy the DCS2 combat system, the big black "dcs2" is the one you should click on, then right click and pay to buy.
Remember, I am only paying for the bare system, any thing else you buy is on your own $,but, please feel free to do so. We will not be using weapons for the contest.
This is the training area. The is a large Ying Yang mat on the floor. This is where you will practice your skills with/or without your partner/opponent. You can put up walls to confine yourselves to the arena mat by clicking the Yin/Yang ball floating above the arena mat.
Please be respectful, no greiving in this area what so ever. Soren is extending a great
courtesy to us, and especially to me as a fellow martial artist.
Go to the Iowa Sandbox and please vote for Sarahs Sand box!
Step 4: The tournament!
The following is the potential 1st line up in the experimentation, there should be a 1st second and 3rd place for each division: Whoever loses first has to document (snapshots) the following fights in their division. No exceptions.
1st division:
Wrest Aldrin vs. JD Mint, Karrie Bloobury vs. Aleezza Steamweaver,
Hisame Rae vs. Rococo Carami, Hugh Frostbite vs. Jamesdaniel Juneberry
2nd division:
Bomber Oller vs. Bojangles Copperfield, Spaceape Cryotank vs. Oengus Beeswing,
Adele Oximoxi vs. Cassandra Avedon, Russel Skizm vs. K2 Donogal
3rd division:
Endo Chrome vs. Jackie Aljon, Momo Mohindi vs. Tsuyoshi Kimono,
Holypig Tigerfish vs. Tsuyoshi Kimono, Starlit Zimmer vs. Leif Ulrik
After the event is over we will all try something crazy.....but we have to wait until the end.
Tuesday, March 24, 2009
Second Life Wedding





Tuesday, March 10, 2009
Bartle Test Results
The Explorer motto:
It's not so much the wandering around and poking about, but that euphoric eureka moment the Explorer strives for. The joys of discovery do not necessarily involve geography, real or virtual. They may derive from the mental road less traveled, the uncovering of esoteric or hidden knowledge and it's creative application. Explorers make great theory crafters. The most infinitesimal bit of newness can deliver the most delicious zing to an Explorer.
- Secondary influences
- Explorer Killers enjoy seeing the world, meeting interesting people...and killing them. EKs love all discovery, but finding an edge over the competition is best. Always seeking new opportunity, an EK likely knows the ten best places to find certain types of opponents, as well as ten different ways for taking them down.
- Explorer Achievers have been there, done that and have the t-shirt...in fact they have a plethora of t-shirts, badges, trophies and other rewards. EAs are the completionists of the gamer world. They like to find new places, quests, easter eggs, unlocks, maps etc. and check them off as have, visited or beaten. Like real world travelers, EAs enjoy collecting memorabilia that helps them relive their experiences later.
- Explorer Socializers are the glue of the online world. Not only do they like to delve in to find all the cool stuff, but they also enjoy sharing that knowledge with others. Explorer socializers power the wikis, maps, forums and theory craft sites of the gamer world.
It's the thrill of the kill. Trophies are okay, but that momentary rush attained from besting an opponent is what it's all about.
People with high Killer scores prefer the player-versus-player aspect of any game more than anything offered by the environment. They relish the adrenaline and challenge of pitting themselves against real people. Not all Killers are gankers as some critics claim. While getting the jump on the unprepared for a quick kill is important fun for some Killers, many prefer group PvP and revel in a well executed team maneuver that blows away the opposing side.
- Killer Achievers pit themselves against PvE challenges as well--though often it's a means to an end. A KA often enjoys PvP that focuses on their skill as an individual contributor (duels, and so forth) as well as their personal position on competitive ladders and such.
- Killer Socializers often seek out PvP in a game, but they are looking to socialize with and form alliances and teams with other players who are interested in doing the same. KS tend to seek out guilds or clans that organize formal PvP events, or work on group strategies and tactics.
- Killer Explorers like to feel immersed in a virtual worlds and see themselves as a great villain or crusader within that world. They seek out challenges against other players, but they are going to find all the areas of that world. Trust an KE to know all the best ambush spots and sniper perches.
Thursday, March 5, 2009
Project Concepts
The environments will be based on Real world martial arts situations and activities. The avatars would be able to do multiple forms, free fighting and sparring in addition to using weapons.
The environments and buildings could be influenced by old world buildings like Shaolin temples,
Traditional dojos
Tournaments could be held and publicized for members of the virtual space.
My list of challenges are: learning how to use scripting, importing modeling from outside of Second Life, modeling in Second Life, obtaining enough land to have at least 4 buildings and some outside training areas, music and video importing.
Wednesday, February 25, 2009
Adventures in Second Life

alot and was very friendly. She says she helped lots of people. 

There, there...There.com

Friday, February 13, 2009
I am now premium, BABY!!
Thursday, February 12, 2009
PingWu, My Second Life Pesona
Tuesday, February 10, 2009
#8. Features of Toontown (like you are really there)?



#11. The concept of “health” of each avatar, and how “health” managed and displayed

I found this particular arena to be a bit funky, but turned out to be kind of funny. Your avatar's health is displayed by a green head in the bottom left sector of the HUD. It has a big smile and your health points displayed in eyes. If you have a free account your points are at a low cap amount like 16. Further game play and subscribing will give you a larger cap, my daughter's is up to about 40.



What was your favorite activity in Toontown, #16

My favorite activity is playing in the trolley games area. I like it because of the variety of games and the games are somewhat challenging at first. The cannon, RPG shooter and the treasure hunt are among my favorites in the game.